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Cause Fear

School: Necromancy
Subschool: -
Descriptor: Fear, Mind-Affecting
Level: Bard 1, Cleric 1, Death 1, Sorcerer/Wizard 1
Components: Verbal, Somatic
Casting Time: 1 Standard action
Range: Close (25ft. + 5ft. per 2 levels)
Target: One living creature with 5 or fewer Hit Dice
Duration: 1D4 rounds or 1 round; see text
Saving Throw: Will partial
Spell Resistance: Yes
The affected creature becomes frightened. If the subject succeeds on a Will Save, it is shaken for 1 round. Creatures with 6 or more Hit Dice are immune to this effect.
Cause Fear counters and dispels Remove Fear.

Based on the spell in the Player's Handbook 3.5 Page 208