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Guidance

School: Divination
Subschool: -
Descriptor: -
Level: Cleric 0, Druid 0
Components: Verbal, Somatic
Casting Time: 1 Standard action
Range: Touch
Target: Creature touched
Duration: 1 minute or until discharged
Saving Throw: Will negates (harmless)
Spell Resistance: Yes
This spell imbues the subject with a touch of divine guidance. The creature gets a +1 competence bonus on a single attack roll, Saving throw or skill check. It must choose to use the bonus before making the roll to which it applies.

Based on the spell in the Player's Handbook 3.5 Page 238