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Magic Weapon

School: Transmutation
Subschool: -
Descriptor: -
Level: Cleric 1, Paladin 1, Sorcerer/Wizard 1, War 1
Components: Verbal, Somatic, Divine Focus
Casting Time: 1 Standard action
Range: Touch
Target: Weapon touched
Duration: 1 minute/level
Saving Throw: Will negates (harmless, object)
Spell Resistance: Yes (harmless, object)
Magic Weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. An enhancement bonus does not stack with a Masterwork weapon's +1 bonus on attack rolls.
Can not be cast on a natural weapon, such as an unarmed strike (instead see Magic Fang). A Monk's unarmed strike is considered a weapon, and thus it can be enhanced by this spell.

Based on the spell in the Player's Handbook 3.5 Page 251