Dungeons & Dragons Banner

Neutralize Poison

School: Conjuration
Subschool: Healing
Descriptor: -
Level: Bard 4, Cleric 4, Druid 3, Paladin 4, Ranger 3
Components: Verbal, Somatic, Material, Divine Focus
Casting Time: 1 Standard action
Range: Touch
Target: Creature or object of up to 1 cu. ft. per level touched
Duration: 10 minutes per level
Saving Throw: Will negates (harmless, object)
Spell Resistance: Yes (harmless, object)
Detoxify any sort of venom in the creature or object touched. A poisoned creature suffers no additional effects from the poison, and any temporary effects are ended, but the spell does not reverse instantaneous effects, such as hit point damage, temporary ability damage, or effects that do not go away on their own. For example, if a poison has dealt 3 points of Constitution damage to a character and threatens to deal more damage later, this spell prevents the future damage but does not repair any damage already done.

The creature is immune to any poison it is exposed to during the duration of the spell. Unlike with Delay Poison, such effects are not postponed until after the duration, the creature need not make any saves against poison effects applied to it during the length of the spell.

This spell can instead neutralize the poison in a poisonous creature or object for the duration of the spell, at the caster's option.

Arcane Material Component: a bit of charcoal.

Based on the spell in the Player's Handbook 3.5 Page 258