Archaic Weapons: Feint Archaic Attack:
Applicable to: All

The attacker attempts to cause the opponent to incorectly assume the attackers intentions. Success gives the attacker -20 bonus to initiative roll and can ignore opponent's parry and block to ensure a hit. Crit success has same bonuses and effects but allows armour to be ignored if appropriate (a form of critical strike almost). Failure gives a -10 bonus to Initiative roll but opponent second-guesses intentions and may react normally. Crit fails cause a +20 penalty to attacker's Initiative roll and gives opponent -10 Initiative bonus.
Cost: 35 XP