PISTOLS

This is the skill and use of one-handed, simple mechanical weapons, which fire a 'round' at the target. A Specific skill must be taken for each model type (e.g. Colt Navy, Colt Army, Smith & Wesson service revolver etc.). There are different categories for pistols, dependent upon Tech-level and time period: Single-action revolvers; Double-action revolvers; Semi-automatic pistols; Automatic pistols.

Machine pistols are covered under Machine Guns, Flintlocks and more primitive pistols are covered under Projectile Weapons, and the more futuristic Laser or Blaster pistols are under their own categories.

Default fast draw: DEX ÷ 2
Default off-hand: Acc -25

When the Rating in any one pistol skill reaches 60 then a Speciality may be taken. Some may only be taken once others have already been acquired. All have a cost in XP. Once purchased if it has its own Rating then it is equal to 50% of the base Skill's Rating as its Rating and an additional 10% of the base Skill, which is lost from the base Skill and given to the Speciality. Each Speciality has its own modifiers.

Specifics include:-

Colt Army
Colt Navy
Browning HP-35
Colt Detective Special
.22 Revolver
Derringer
P-08 Luger
Ruger Blackhawk
Walther PPK
Webley Mk. 6
Wildey .45 WM.

SPECIALITIES LIST

Pistols - Shoot With Off-Hand:
Cost:
20 XP

Pistols - Shoot With Two Pistols:
Cost:
40 XP, multiple targets cost an extra 15 XP once this Speciality has been purchased.

Pistols - Fast Draw:
Cost:
30 XP. Must purchase for each pistol model.

Pistols- Holster Spin:

Cost: 5 XP Must purchase for each different model of pistol.

Pistols - Fan Shot:
Cost:
40 XP, multiple targets cost an extra 15 XP once this Speciality has been purchased.

Pistols - Maintain Pistol:
Cost:
Free once original skill Rating reaches 80 or costs 10 XP if below 80. Must take for each pistol model.

Pistols - Sure Aim:
Cost:
40 XP

Pistols - Expert Pistol Skill:
Cost:
For each Acc of +5 costs 10 XP May be purchased multiple times for an increased ability but never more than once per adventure unless with DM permission.

Pistols - Speed Load:
Cost:
25 XP Must purchase for each pistol model.

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