Ear Bite:
A surprise attack where the attacker launches at the victim and bites their ear. This attack suffers a +30 penalty, but if successful deals 1D4 Level Wounds to the victim's ear. The ear at low Level Wounds is merely bitten and bleeds, whereas at high Level Wounds is possibly bitten off or at least torn open. The victim will suffer temporary stun effects for 3 rounds unless they Save Vs Paralysis in which case they suffer the stun for a single round. However long the stun effect lasts they will then suffer a 75% penalty to their Hearing Sense for 1D4 hours and a permanent loss of 1to Hearing Sense. In addition to this Sense loss, they also suffer a penalty to all attacks of +10 to hit rolls, unless they Save Vs Hitting in which case they do not suffer this penalty.


Critical success means the bite took part of the skin away from the side of the head causing an extra Level 1 Wound to that side of the face and will leave a nasty scar.

Failures mean the attacker failed to get a bite on the victim's ear and loses Initiative next round.

Critical fails mean the attacker has left themselves open for the victim to attack with a -10 bonus to their next attack roll against them.


Note: That if both ears are attacked in this way (obviously not in the same round) the same Wounds apply, but the penalties are not doubled, but are increased by 10% loss of Hearing Sense for an additional 2 hours and an extra permanent loss of 1 to Hearing, and they suffer an additional penalty of +5 to all attack rolls unless they Save Vs Hitting.