27. SECURITY
Security knowledge allows the character to design and organise a security system, assign security details, knowledge of where best to place security devices, how to make safe a complex, from a box to a whole powerplant. Can also be linked with Detect Hidden Object, Scouting, Espionage, Life Support Systems, Pick Secure Lock, Pick Lock, Escapology, Communication Systems, Environmental Suit Operation, Search and Bureaucracy.
Specialities may be chosen once skill Rating has reached 65%, then dividing between the skills as the character see fit (minimum Rating for normal skill = 5). The only restriction is that only one Speciality may be taken when the Rating reaches 65% in either the normal skill or the Speciality, then the normal skill only must be divided.