TRANSFER POISON

Nystom Carslis

Poison here also defines venoms and toxins. Although some may argue they are separate and different substances in either their make-up or their applications, they all perform one function: to cause another to suffer some effect as desired by the producer. This is not connected with diseases, but with all the many substances that can cause an effect, not all of them deadly or damaging, in a target. The term poison will cover all three types throughout this Manc description.

This Manc allows the user to transfere a single poison form a target host and place it in another target host. Unless it is used in a self-sacrificing manner, this is usually considered an evil act, unless the poison has no ill-effects that cause harm or long-term effects. The targets must both be clearly visisble to the user and they must concentrate for a Round while transferring the poison from one host to another. If distracted during this Round the poison returns to the original host and the Manc is wasted. Any effects already caused by the poison remain in the orginal host and may of course immediately act upon the new host. Poisons that have sequential effects will start afresh in the new host. Some poisons may not have an effect on the new host and so no harm is done to them. If a target host is unwilling they get a Save Vs Manc to resist the transferrence, and a Save Vs Poison once the poison is inside them, even if it is usually deadly, as they have omitted the usual application process. This Manc can only transfere applied poisons from one host to another. It can not transfer the poison substance yet to be applied from one creature or plant into another host. This Manc only effects creatures, beings, and animals; it has no effect on pure plants or elementals.

Spell Casting:-

Vocals:

old tongue words here
old tongue words here

Item Creation:-

The reddish-brown potion must be drank and held for up to the user's Level x2 Rounds before use.

The reddish-brown powder must touch the user and held for up to the user's Level x2 Rounds before use.

The glove and ring must be worn and may either cast at range on a target or used upon the wearer.

The scroll effects the user's sight from one target to the other.

Item Vocals:

old tongue words here
old tongue words here

ITEM LEVEL CHARGES DURATION RANGE NOTES VIRGIN MAIDEN
Potion
10
9
1
1 Round
Self
Drink / Red-Brown
1 Movement -
Powder
10
9
1
1 Round
Self
Touch / Red-Brown
1 Movement
-
Glove
12
11
3
1 Round
50 Feet / Self
Worn
3 Movements
2 Movements
Ring 12 11
3
1 Round
50 Feet / Self Worn 3 Movements
2 Movements
Scroll
13
12
1
1 Round Sight
-
3 Movements -
Wand
15
14
4
1 Round 60 Feet
-
1 Day 2 Movements
Staff
16
15
7
1 Round
80 Feet
-
1 Day
2 Movements
Spell 16 15 7
1 Round 80 Feet
- 1 Day
2 Movements
Rod

16

15
10 1 Round 100 Feet
- 2 Days
3 Movements
Other 26
24 D.O.I.
D.O.I D.O.I D.O.I D.O.I D.O.I

1 Round = 30 seconds