TRUE SEEING

Trush jeneb

Many situations cause perceptions to be skewed, confused, or downright incorrect. Illusions and all manner of visual deceptions are useless against the user of True Seeing. The user sees the deception or confusion clearly and in it's true form, and therefore can react to it appropriately. Many forms of Manc are vulnerable to True Seeing and along with Restoration is a bane to many. True Seeing does not banish or negate the actual deception, but the user sees it in its true form with the deception like an aura or ghostly form about the true form. Concealed doors are obvious, illusions are revealed and ineffective, disguises seem to be hovering over the disguiser, and camouflage is revealed.

All things are revealed to the user of True Seeing while the Duration is in effect which lasts in Rounds equal to the caster's Level. Once the Duration has ended any effect on the user from the deception is ineffective unless there is a Manc element that causes it to do so, in which case any saves are allowed to be re-taken with a bonus equal to the caster's Level. There is no protection against True Seeing, no way to mask its revelation of the concealed or illusionary.

True Seeing has no effect on unconcealed but indecipherable situations. It does not reveal a lost gem amongst a pile of gems, or translate a language unknown, for example.

Spell Casting:-

Vocals:

old tongue words here
old tongue words here

Item Creation:-

The scroll effects all who hear the user. The potion must be drunk.

Item Vocals:

old tongue words here
old tongue words here

ITEM LEVEL CHARGES DURATION RANGE NOTES VIRGIN MAIDEN
Potion
7
5
1
Level Rounds
-
Bubbling red
1 Passage 1 Turn
-
Scroll
7
6
1
Level Rounds
Hearing

6 Passsages
-
Ring
8
6
4
Level Rounds
50 Feet
Worn
1 Movement
1 Passage 2 Turns
Wand
8
6
4
Level Rounds
40 Feet
-
1 Movement
1 Passage
Spell 9
7 5
Level Rounds
60 Feet - 1 Movement -
Other 14
12 D.O.I.
D.O.I D.O.I D.O.I D.O.I D.O.I

1 Round = 30 seconds