SCIENCE SKILL: ARCHAEOLOGY
The scientific study of relics from ancient civilizations by
excavation and other means. The skill teaches proper excavation(dig)
techniques, analysis, preservation, restoration, and dating methods
(including carbon dating), as well as a rudimentary history and
anthropology background.
Like the anthropologist, the archaeologist is one of the few who is
well versed in the legends and few facts about the 'Time of Man.' They
are an expert in identification of pre-Rifts technology and man-made
creations, from books and clothing to vehicles and buildings. The
character can ascertain whether the item is an ancient artifact or of
recent construction, and therefore, if an item is an authentic artifact
or a forgery. They are also well versed in their Black Market value and
the CS laws that prohibit the possession, sale, and scavenging of
ancient artifacts. [For example: The possession of books (even comic
books and children's books), video discs, or other pre-Rift educational
or technological data is illegal by the decree of the Coalition.
Failure to turn such items over to the CS government is a serious crime
punishable by imprisonment or death.]
The first percentile number applies to the character's historical and
archaeological capabilities, the second is their ability to figure out
the purpose of the item through examination alone (i.e. without seeing
it used in action).
Prerequisites: None.
Base Skill: 30%/20%.
Per Experience Level: +5%.
Bonuses:-
- +2% to all Lore skills.
- +10% to History.