SCIENCE SKILL: ARTIFICIAL INTELLIGENCE
The area of science that is usually available only to those who
specialize in robotics and computers (which may include the Operator
and Rogue Scientist O.C.C.s). True artificial intelligences
(A.I.s) - robots that can think and learn for themselves - are incredibly
rare in North America and most of Rifts Earth. Thus, this skill is more
common 'off-planet' on advanced worlds accessible by the Rifts.
A.I.s range from simple thinking computers and devices with problem
solving capabilities and the ability to learn and think independent of
a human operator, to devices modeled on the neural network of the human
mind which can think, learn, solve problems,create and even imagine
independent of their programming.
A character with this Science skill understands the many principles and
theories behind artificial intelligences, how they 'think' and
'understand' the world around them, how to communicate with them and
how to reprogram them, either directly or by argument.
Prerequisites: Computer Operation.
Base Skill: 30%.
Per Experience Level: +3%.
Bonuses: +5% to all other computer skills, including programming and hacking skills.