ESPIONAGE SKILL: IMPERSONATION
The skill enables the character to impersonate another person or general
type of person (soldier, worker, etc.). This means they must have a
rudimentary (if not comprehensive) knowledge of the person or general
type of personnel that they plan to impersonate. This includes a
knowledge of that person or type of person or job, work procedure or
protocol, local laws and customs, individual habits,
dress/uniform/lifestyle, hierarchy of command/leadership, rank, and
speaking the proper language(s).
The success of one's impersonation/disguise can only be determined after exposing oneself to those whom you wish to trick.
A successful impersonation requires the player to roll under his
character's Impersonation skill for each of the first three encounters.
Afterward, the character must roll under their skill for each encounter
with an officer, high ranking official or any close friend or close
family member who knows the person being impersonated. If
interrogated/questioned, they must successfully roll after every three
questions or be revealed as an impostor. A failed roll means the
impersonation has failed and they may be in immediate danger.
Prerequisites: None.
Base Skill: 30%/16%
Per Experience Level: +4%.
Bonuses: +10% to the Undercover Ops skill.