ESPIONAGE SKILL: INTERROGATION
Th is skill includes training in the questioning of prisoners,
captives, and informers, and the assessment of the information they
provide. The character knows the techniques to get information from
(typically unwilling) subjects, including such old methods as
'good-cop, bad-cop', deceiving and misleading the subject into giving
away information, and similar methods. The character also can judge if
the subject is lying (DM modifiers in the form of bonuses or penalties
depending on how good a liar the subject is, and/or the victim's M.E.,
M.A., and P.B. attributes; the higher any or each of these, the more
convincing the lies). This skill also includes some basic knowledge on
methods of torture, from basic tactics like depriving the subject of
sleep to old 'medieval' instruments and modern drugs.
Note: Only evil characters will routinely or callously engage in
torture. This skill will not work on many supernatural beings,
particularly those impervious to pain or who quickly bio-regenerate
physical damage, not to mention those who enjoy being tortured.
-20% on interrogating supernatural creatures, monsters, or dragons.
Prerequisites: None.
Base Skill: 30%.
Per Experience Level: +5%.