COMMUNICATIONS SKILL: SENSORY EQUIPMENT
The individual with this training can operate, maintain, understand,
and 'read' or interpret sensory data from all types of conventional,
military, medical, and scientific equipment, scanners, and sensory
devices. These devices include radar, sonar, motion detectors,
surveillance equipment, optical enhancements, industrial gauges,
instrument panels, medical monitors (EKG's, CAT scans, etc.), life
support systems, and so on. Note that characters without this skill can
not understand or operate advanced aircraft, medical equipment, or
sonar/detection equipment.
Radar & Sonar
-15% when using passive sonar or radar. The character can expertly use
radar equipment (radio echo bounces) and sonar (underwater sound echo
bounces) and correctly read the information to precisely locate and
track aircraft, ships, and submarines, as the case may be. In
submarines (and with radar for warships and fighter aircraft) there are
two methods or types of operations: passive and active.
To use active sonar, the sub must give a pulse of sound to bounce off
nearby ships or objects. This is very dangerous since it immediately
gives away the position of the submersible itself. Most vessels will
not use active sonar unless absolutely necessary, most rely on passive
sonar systems. This is much more difficult since the sonar operator
must sift through the background noise to find any enemy targets.
Sometimes they will not be able to distinguish the location of a ship
from the background static. Despite this fact, passive sonar is used
because it does not give away the location of the vessel.
Prerequisites: None.
Base Skill: 30%.
Per Experience Level: +5%.