WILDERNESS SKILL: SPELUNKING
The art and practice of exploring underground caves.Spelunking is the
knowledge of caves and cave types and their individual
characteristics.This skill enables the character to navigate a cave or
underground cave network, retain a sense of direction (including up and
down), have a sense of the cave's depth, know how to make subtle
markings and note formations to find one's way outand to better
navigate the caves at a later date, as well as rock climbing. The
spelunker can answer questions about a cave system, such as what it is
called (if it is a named landmark), where it may lead, how deep it
continues, what type of rock it leads through and so on. This skill
also lends familiarity with the correct equipment needed to go
spelunking, and how to apply it. It also includes the knowledge to
recognize and identify various dangers, identifying the flora and fauna
of cave systems and finding and climbing the best routes and direction.
Unskilled characters wandering about in a large series of natural
caverns have about the same chance of survival as unskilled climbers
attempting to scale a major mountain without guidance or equipment.
Prerequisites: None.
Base Skill: 35%.
Per Experience Level: +5%.
Bonus: +5% to this skill if the character also has Climbing.