Star Wars TitleCOYNITE STARPORT SECURITY GUARDS

 

Dexterity: 3D Perception: 3D
Knowledge: 1D Strength: 3D
Mechanical: 1D Technical: 1D
Move: 12
Skills:

Blaster pistol: 5D
Brawling: 5D
Blaster rifle: 5D
Coyn'skar:
STR+2D
Blast vest: +1D physical +1 energy

Special Skills:

Beast riding: tris: All Coynites raised in traditional Coynite society have this specialisation. Beginning Coynite player characters must allocate a minimum of 1D to this skill.

Special Abilities:

Sneak: Coynites get +1D when using Sneak.
Claws: Coynites have sharp claws that do STR+1D+2 damage and add +1D to Brawling skill.
Imtimidation: Coynites gain +1D when using Intimidation due to their fearsome presence.

Story Factors:

Honour: To a Coynite, honour is life. The strict code of the Coynite law, the En'Tra'Sol, must always be followed. Any Coynite who fails to follow this law will be branded af'harl (cowardly deceiver) and loses all rights in Coynite society. Other coynites will feel obliged to maintain the honour of their species and will hunt down thie Coynite. Because an af'harl has no standing, they may be murdered, enslaved or otherwise mistreated in any way that other Coynites see fit.
Ferocity: Coynites have a deserved reputation for ferocity, hence their intimidation bonus.

Coyn Starport Security