Base % = base chance of finding or
encountering this plant.
+5%Skills = +5 is added to the Base % for each
successful use of the listed skills.
Colder = Modifier to Base % if conditions are
colder than typical for that location type.
Hotter = Modifier to Base % if conditions are
hotter than typical for that location type.
| 1-50 | EXORBITANT |
| 51-75 | MANY |
| 76-86 | FEW |
| 87-97 | SCARCE |
| 97-100 | FREAK |
| Plant | Base% | +5%Skills | Colder | Hotter |
|
|
|
|||
| Plant | Base% | +5%Skills | Colder | Hotter |
| ?? |
25% |
Herbalism, Forest lore, Cooking, Folklore, Occult | -5% | -5% |
| ?? |
60% |
Herbalism, Forest lore, Folklore |
-5% |
+2% |
| Plant | Base% | +5%Skills | Colder | Hotter |
| ?? |
45% |
Forest lore, Herbalism, Cooking, Folklore, Poison lore |
0% |
+2% |
| Plant | Base% | +5%Skills | Colder | Hotter |
| ?? | 10% | Folklore, Occult |
-10% |
-2% |
| Plant | Base% | +5%Skills | Colder | Hotter |
| 000% | ||||
Base % = base chance of finding or
encountering this plant.
+5%Skills = +5 is added to the Base % for each
successful use of the listed skills.
Colder = Modifier to Base % if conditions are
colder than typical for that location type.
Hotter = Modifier to Base % if conditions are
hotter than typical for that location type.
Last Updated: 23rd August 2001