TECHNICAL SKILL: EXCAVATION
The mixed bag of abilities that includes finding one's direction
through underground rooms, estimating one's approximate depth, 'digging
out' and identifying relics and evidence from debris, as well as
digging out and fording-up/repairing collapsed tunnels and underground
chambers and caves. This skill gives the character a good understanding
of how to best perform an excavation without any major setbacks, where
to dig, what is the best type of soil, how deep to go, how to pack and
secure tunnel walls and ceilings, where to place support beams and what
building materials to use in underground construction.
Note: Tunnels and excavation sites that are made quickly are not
permanent, and can be collapsed by gunfire, earthquakes, traffic
vibrations, etc. Trying excavations without this skill is just asking
for trouble and is performed on pure luck.
Prerequisites: None.
Base Skill: 30%.
Per Experience Level: +5%.
Bonuses:-
- +5% Dowsing skill (only when looking for an underground river or spring).
- +5% Spelunking skill.